State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Pokemon Collector Games on iOS in Saudi Arabia Q4 2021

A look at the performance of the top 5 Pokemon collector games on iOS in Saudi Arabia during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Pokemon Collector Games on iOS in Saudi Arabia Q4 2021

In Q4 2021, the top 5 Pokemon collector games on iOS in Saudi Arabia showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's metrics.

Monster Box! from Yso Corp experienced a decline in weekly downloads, starting at around 5.1K in late September and dropping to approximately 932 by the end of December. Weekly revenue showed fluctuations, peaking at $95 at the end of September and dropping as low as $6 by the end of December. The weekly active users followed a downward trend, starting at roughly 6K and ending the quarter at around 2K.

Pokémon UNITE from The Pokemon Company had significant fluctuations in weekly downloads, initially at around 7.8K but dropping to 499 in early November before bouncing back to 1K at the end of December. Weekly revenue peaked at $565 in late September and saw a low of $127 in mid-November, ending the quarter at $177. The active user base started at around 20K, dipped to 7.5K in early November, and recovered slightly to approximately 8.7K by the end of December.

Zookemon by HOMA GAMES, released in early December, saw a rapid increase in weekly downloads from 515 in early December to about 6.5K by the end of the month. Weekly active users showed similar growth, starting at 494 and reaching approximately 8.4K by the end of December. The game generated a modest revenue of $50 in the last week of December.

Hyper Cards from PlayEmber Sp. z o.o. saw a general decline in weekly downloads from 1.6K at the end of September to around 140 in early November, with a notable spike to 947 in mid-December. Weekly revenue remained minimal throughout the quarter, with small peaks of $28 in mid-November and $29 in late December. The active user count started at around 2K and dropped to 662 by late November, recovering to approximately 1.7K by the end of December.

Pokémon Quest from The Pokemon Company had a relatively stable performance in terms of weekly downloads, ranging from around 271 to 381 in the first half of the quarter, then dropping to 34 in late December before a slight rise to 107. Revenue was minimal, with a brief peak of $56 in late November. The weekly active users were fairly stable, starting at 662 and ending the quarter at around 918.

These insights are based on data from Sensor Tower, and more detailed performance metrics can be found on their platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022